James Patrick Gonzalez

Electronic Arts · 2012–Present

Staff Product Designer · Design Systems
Motion · Front-End

James Patrick Gonzalez

Electronic Arts · 2012–Present

Electronic Arts · 2012–Present

Staff Product Designer · Design Systems · Motion · Front-End

Staff Product Designer · Design Systems · Motion · Front-End

Staff Product Designer with 13+ years of experience crafting large-scale digital products used by millions of players across Electronic Arts’ global platform ecosystem.

Staff Product Designer with 13+ years of experience crafting large-scale digital products used by millions of players across Electronic Arts’ global platform ecosystem.

Core Skills

Product Design · Design Systems · Front-End UI · Motion
Micro-interactions · Responsive Platforms · 3D Visualization

Product Design · Design Systems · Front-End · UI MotionMicro-interactions · Responsive Platforms · 3D Visualization

Core Skills

Product Design · Design Systems · Front-End · UI Motion
Micro-interactions · Responsive Platforms · 3D Visualization

Experience

2012 – Present

Staff Product Designer — Electronic Arts

Platform & Player Experience

Designing large-scale player experiences used by millions across EA’s global platform ecosystem.


Designing player-facing digital experiences used across EA’s global ecosystem


Contributing to the evolution of EA’s Quantum Design System


Designing responsive product experiences across web, mobile, and console platforms


Collaborating with product and engineering teams to deliver large-scale player features


Contributing to major EA initiatives including EA Connect, EA Play, and Origin

EA Connect Mobile

Led concept and design of the EA Connect Mobile companion app.


Concept, prototype, and stakeholder pitch video


Visual design system and icon set


Core feature design and UX flows


User testing and iteration

EA Connect

Designed player-facing platform features supporting player identity, connectivity, and service integration across EA products.

Quantum Design System

Contributed to the evolution of EA’s platform design system, improving design-engineering collaboration and establishing reusable UI patterns.

EA Play

Designed responsive experiences for EA’s subscription platform across web and 10-foot console interfaces (Xbox, PlayStation).

Origin

Contributed to the development and launch of Origin 9, designing key features for EA’s Windows desktop gaming platform.

Products & Platforms

Electronic Arts

Electronic Arts


EA Connect Mobile


EA Connect


EA Quantum Design system


EA Play


EA access


Origin Platform


EA Store


EA.com

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